SFF2 Start of the Game

START OF THE GAME:

When you begin the game, you and your opponent have 30 health points. You both have your Main deck. You and your opponent must shuffle your Main deck then draw 7 cards. You and your opponent decide who goes first and initiates the fight. Keep in mind every player has the following Phases of their turn:

1. Draw Phase – At the start of your turn, you draw 3 cards from your Main Deck. At the same time, your opponent draws 2 cards. *(Note: If this is the start of the game, neither player draws until the next player’s turn begins.)

2. Prep Phase – You can play Event Cards or Strategy Cards during this time

3. Attack Phase – You declare your attack by playing an Attack Card

4. Block Phase – Your opponent has a chance to play a Defense Card or Strategy Card(s) to react to your attack

4b. Continued Attack Phase – If it’s still your turn, you may declare another attack

5. Resolve Phase – You can play Event Cards or Strategy Cards during this time

6. End Turn – You are declaring it is the end of your turn and the beginning of your opponent’s turn.

*(Note that if you run out of cards in your Main Deck you will skip 1 turn and reshuffle your deck, giving your opponent a chance to attack you again. This is called the Recovery Phase. Think of it as if you lost all your stamina and are waiting for your second wind.) VIDEO: You can use this video as reference from Martial Arts: The Card Game. The gameplay mechanics and card-types are EXACTLY the same so this video might help a bit:  

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